When you’re as big as Apple, people are going to start complaining. It happened to Microsoft in 1998 regarding browsers, and it might happen to Apple regarding section 3.3.1 of their new Developer License Agreement for the upcoming SDK.
People aren’t pleased that Apple’s forcing developers to use “sanctioned” languages for the iPhone. It was only a matter of time before someone planted a bug in the Department of Justice’s ear about Apple playing unfairly.
While the investigation could turn up the heat on Apple, it could also absolve them of any wrong doing. Get your popcorn ready, it could be a long fight. Once considered the underdog in the tech industry, Apple’s now considered the top dog by many. It looks like Apple’s going to have to start breaking in the new shoes, because the shoe’s officially on the other foot.
The argument as stated in the New York Post is as such:
In forcing computer programmers to choose developing an Apple-exclusive app over one that can be used on Apple and rival devices simultaneously, critics say Apple is hampering competition since the expense involved in creating an app will lead developers with limited budgets to focus on one format, not two.
While having to program for two devices may seem laborious to outsiders, the practice isn’t necessarily counter to the norm in the industry. Web developers have to code for a host of browser engines, mobile developers have to code for a bunch of handset operating systems, and video game developers have to port and recode parts of their games so that they work on the different consoles.
The Department of Justice’s decision could have implications for a multitude of sectors. So like we said earlier, get ready for a fight that may get a little bit dirty.
Article Via New York Post
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