For those who have had an iPhone since its initial launch in July of 2007, users were reporting issues with calls dropping with the iPhone 3G and the iPhone 3GS, not to mention call quality and many other reception issues. Let us not forget the myriad of complaints and lawsuits regarding coverage and reception within New York City and San Francisco. Guess what; “there’s a fix for that”.
The issue stems from the algorithm that Apple has been using since the inception of the iPhone. The way it works is as follows. Let us say you have some reception, what is being reported is four bars. You think, ‘Great! My call can’t possibly drop’. Technically what is being reported is possibly inaccurate. Apple states ‘For example, we sometimes display [four] bars when we should be displaying as few as [two] bars’. Well, that’s definitely not a good thing. This is a major oversight on Apple’s part. What boggles my mind is how this incorrect algorithm has gone unnoticed for the last three years along with the development time.
To combat this software problem Apple is said to be shipping an update ‘within a few weeks’. I’m thinking that this update will address both the reception issue as well as the recent exchange issue, along with any other of various bugs that have cropped up. This update will be for the iPhone 4, iPhone 3GS, and iPhone 3G. The original iPhone is, as expected, left out in the cold.
On another note, I believe it is time to for those who have been bitching about AT&T’s service to shut up. No, AT&T is not entirely out of the woods, but everybody can stop blaming the entire issue on AT&T and indict the iPhone as a partial culprit. After this fix arrives any complaints coming out of San Francisco and New York can then be blamed on the congestion and horrible topography of their respective cities, and possibly as an issue with the AT&T network within those cities.