I’ve fallen in love with Glyph ($4.99), a puzzle game that’s out of this world. The main game (Quest Mode), you need to save the dying world of Kuros by restoring ancient glyphs that are hidden under several levels of stones. You do this by removing the glistening colorful “jewels” — just as long as they’re in adjacent groups of three or more. Touch these groupings and they disappear from the screen; jewels from above fall and new jewels appear where those previously were. You’re awarded certain power-ups, such as the ability to sort jewels, the ability to bomb an area, or the ability to turn all nearby jewels a certain color. If you don’t use these power-ups when they’re immediately made available and continue to play on the game board, the power-ups gain momentum and can cover larger areas once used.
There are over 200 levels in Glyph, and you’ll easily see that you’re up for hours of exciting fun. The graphics, too, are excellent. It’s a game you won’t bore from — at least I didn’t. And in the alternate mode (Action mode), you continuously have to remove groupings of jewels that appear from the bottom of your screen. It’s good for a pick-me-up and for some good fun. I’m surely going to be playing this one for a long time.