In this episode, we talk about true podcatcher for the iPhone.
[01.9 MB] [00:07:00] [Hosted by: Josh Schnell & Grant Brünner] [Subscribe]
In this episode, we talk about true podcatcher for the iPhone.
[01.9 MB] [00:07:00] [Hosted by: Josh Schnell & Grant Brünner] [Subscribe]
May 19, 2010
If you’re anything like me you absolutely hate waiting for your system to come back out of sleep mode. Part of the delay tends to be your drives going into sleep mode, which means that before your system can come back to life you have to wait for the drive to regain full power and come back to life.
I’ve decided to force my drives to not do that anyomore. There’s a downside to doing this: your drives will die a lot quicker than they would had you left them alone to spin down. That being said, I haven’t replaced a drive in three years, so as long as you have a decent backup plan, you’re good to go ahead and turn off the drive from spinning down.
It’s that simple. Now you can actually get some work done instead of waiting for your system to come back to life when you come back from reheating your coffee.
May 19, 2010
Ubisoft has a placeholder page up on their website for the original Prince of Persia game. On it, there’s an icon that says “Available on the iPhone App Store” in traditional Apple fashion, but the application is nowhere to be found in the store. Ubisoft also lists the release date as 4/29/2010, which is almost a month ago now.
Surely it has to be coming, right? I hope so; there’s nothing better than reliving your childhood by playing games you grew up with.
Excuse me, I’ve got to go wipe this nostalgic tear from my eye.
If you have no idea what Prince of Persia is you’ve got some ‘splain’n to do.
Originally developed by Jordan Mechner, and released in October of 1989 for the Apple II, Prince of Persia is probably one of the best platforming games ever released. It was hard as hell, and you had to fight with a sword, while avoiding pits and dangerous obstacles. It was awesome.
Hopefully we see this game sooner than later.
Article Via Cult of Mac
May 19, 2010
If simplicity is the order of the day then Twitter’s won with their iPhone app. Taking the concept behind limiting people to 140 characters, and putting it into a design could be no easy feat, but it seems like Loren Britcher and the Twitter team have managed to do to Twitter clients what they did for the typed word. Minimalism is at its best here.
The application is slowly starting to popup around the web, and once it gets into my appstore we’ll put together a video of it in use for you. If you had Tweetie on your phone, you should probably see the application in the AppStore right about now.
Thanks to Sofia Fontes for sending us some pics.
May 19, 2010
Vietnam seems to be bringing us all the goodies recently with both iPhone 4G shots and the Macbook updates a few days ago. Today we have a fresh batch of pictures and a video of the once mythical iPod Touch, but this time with a 2MP camera. Engadget is reporting that it’s a late 2009 third generation model, similar to what we saw just before the September announcement last year, which could mean it’s part of the same batch as the ones which ended up on eBay for a few hours. This version holds the same DVT-1 stamp on the back as one of the eBay ones did.
If it’s from the same batch as the ones before, should this spark any more speculation that Apple will be including a camera with a eventual iPod Touch refresh? No.
Apple clearly pulled this model for a reason at the last-minute, and for some reason there’s still a few left in the wild. Until we see a differently designed iPod Touch pop up in Vietnam (face it, you know that’s where we’ll see it first), then we can expect that Apple has put the camera model on the backburner for now.
Don’t get me wrong, I do hope they include a camera on the iPod Touch. There’s no reason for it not to be included in the device, to be honest. Think of how many more apps they’d sell if they included a Camera on them.
Check out the Vietnamese post for a load more pictures, and enjoy the embedded video showing the diognostics utility below.
via CrunchGear
May 19, 2010
We’re geeks, and we’re not ashamed to admit it. We love all things geeky, and there’s nothing more geeky than a Gameboy iPad Sleeve. If you’re the type of gamer that likes to wear your geekery on your sleeve, then this iPad Sleeve is for you. Not only are you a major Apple Geek (the best kind of geek), but you’re also a gamer geek. That’s like landing on a double word score of geekery.
The Gameboy iPad sleeve is selling for $34.00 USD on Etsy
How do you protect your iPad? I’m starting to think that a sleeve and an iPad case may be the order of the day. After having a close call with a Hard Candy case, the more protection the better.

May 19, 2010
Most of the patents we hear about are pretty interesting, or in some way related to the technology that Apple’s working on. Reading about patents isn’t for everyone, but if you’re diligent in watching the news wire you can see some pretty interesting concepts floating around. It’s like stepping into a time machine and jumping into the future a little.
But then, sometimes, there’s completely asinine patents, like, say, trying to patent a “distinct design and layout of a retail store.” Yup, you read that right, Apple’s trying to patent the layout of their Apple Store.
Apparently having your products lined up against the wall, and similar products on tables down the centre of your store warrants a patent these days. Better watch our clothing stores, Apple’s coming for ya. Oh, and if you have glass windows spanning your store front, you should probably lawyer up now.
Article Via Patently Apple
May 19, 2010
AppleInsider is reporting that they have a source that says the Pro Apps team inside of Apple is being reorganized and refocused on the prosumer market. Interestingly, the original leader of the Final Cut Pro team is now in charge of the Pro Apps to help make them fall in line with the latest improvements to iMovie.
It makes sense for Apple financially. If their biggest user base is high-end consumer-level editors, they should focus on making the best application for that group. Apple’s design philosophy is nothing if not minimalistic. Polishing the UI, and paring down confusing settings and features is Apple’s modus operandi.
Also an interesting note, Apple is hiring interface designers for the Pro Apps department. Having fresh meat in the UI department could make for some fun and shiny updates.
Article Via AppleInsider
Photo Credit: Apple & hellochris
May 19, 2010
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