If you’ve ever thought that Mac users aren’t the gaming bunch, you may want to rethink your opinions a little. More importantly, if you’re a game developer who thinks that there’s no market in the Mac world for your games, you’ll also have to rethink your stance a little.
Valve has just reported that Portal has been downloaded 1.5 million times in total and that a large number of the downloads have come through their brand-spanking new Steam client for OS X. If there was ever proof that Apple users are starving for legitimate gaming titles this is the proof in the pudding.
The numbers aren’t completely OS X based results, but we’re willing to bet that large chunk of the downloads came from the Mac community.
Valve’s also announced that two-thirds of the Mac users are running Steam on a laptop, and more than 11% of “purchases” on the Steam Network have come from Mac Users. They don’t specify if the free Portal downloads are being counted in that 11%, but we’re assuming they weren’t. Free doesn’t mean purchases in our books.
Here’s the biggest news out of Valve: the client is one-fifth as likely to crash on a Mac, despite running the same code base as the Windows version. Now that’s music to our ears. Mac users are so used to having ported applications being buggy, that we just assumed we were going to be getting the raw end of the stick. It’s nice to see that our platform of choice isn’t being well represented in bug reports.
I can’t wait to pwn @eastscene at CS:S once it’s released.
Article Via Steam Blog




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It crashes nearly every time I run it on my MacBook, at seemingly random points. That's 100% more than on PC. 2.1GHz Core 2 Duo, 2GB RAM, 10.6.4 so it should work fine :(
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LikeWell, it crashes immediately after launch and hangs, while on Windows it runs without any problem.
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LikeNo problems here.
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LikeWhat Mac are you using? I have an Intel based Macbook with a 2.2 Core 2 Duo, 2Gigs of Ram and OSX 10.5.8. The steam client does install and update and I am able to use it initially. As my fist test, I downloaded and installed Peggle. I ran Peggel just fine for about 45 minutes. The client then crashed and I had t reboot the Mac. Upon rebooting, I relaunched steam and got to the log in prompt. I entered my credentials and the client crashed before connecting and launching. This condition persists despite several attempts at uninstalling and reinstalling. I tried the same thing on a newer Imac with a faster core duo CPU ad 4gigs of RAM with the same OS. The exact same thing happened. Meanwhile, despite my several PCs being very different hardware wise, some with slower CPUs then my MacBook never crash, ever. Not once. They are all running XP. Where is the verification for this assertion that Macs crash less. I would like to see how this was tested and where this data came from.
Thanks
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LikeIt only crashes 80% less cos it doesn't even launch.
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