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	<title>Comments on: Wolfenstein for iPhone and iPod Touch</title>
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		<title>By: GlutenBoy</title>
		<link>http://www.macgasm.net/2009/03/27/wolfenstein-iphone-ipod-touch/#comment-1785</link>
		<dc:creator>GlutenBoy</dc:creator>
		<pubDate>Sat, 28 Mar 2009 18:11:09 +0000</pubDate>
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		<description>Bought this and I love, funnest :) game on the iPhone so far I think. &lt;br&gt;&lt;br&gt;Also the game was built by Id with the now Open Source game engine, so they had to release the source code and I&#039;m sure someone took that code and made it work on a jail broken iphone. &lt;br&gt;&lt;br&gt;Here is a great article from John Carmack on how he develop the iPhone port: &lt;a href=&quot;http://www.idsoftware.com/wolfenstein3dclassic/wolfdevelopment.htm&quot; rel=&quot;nofollow&quot;&gt;http://www.idsoftware.com/wolfenstein3dclassic/...&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>Bought this and I love, funnest :) game on the iPhone so far I think. </p>
<p>Also the game was built by Id with the now Open Source game engine, so they had to release the source code and I&#39;m sure someone took that code and made it work on a jail broken iphone. </p>
<p>Here is a great article from John Carmack on how he develop the iPhone port: <a href="http://www.idsoftware.com/wolfenstein3dclassic/wolfdevelopment.htm" rel="nofollow">http://www.idsoftware.com/wolfenstein3dclassic/&#8230;</a></p>
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		<title>By: GlutenBoy</title>
		<link>http://www.macgasm.net/2009/03/27/wolfenstein-iphone-ipod-touch/#comment-1691</link>
		<dc:creator>GlutenBoy</dc:creator>
		<pubDate>Sat, 28 Mar 2009 18:10:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.macgasm.net/?p=3128#comment-1691</guid>
		<description>Bought this and I love, funnest :) game on the iPhone so far I think. &lt;br&gt;&lt;br&gt;Also the game was built by Id with the now Open Source game engine, so they had to release the source code and I&#039;m sure someone took that code and made it work on a jail broken iphone. &lt;br&gt;&lt;br&gt;Here is a great article from John Carmack on how he develop the iPhone port: &lt;a href=&quot;http://www.idsoftware.com/wolfenstein3dclassic/wolfdevelopment.htm&quot; rel=&quot;nofollow&quot;&gt;http://www.idsoftware.com/wolfenstein3dclassic/...&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>Bought this and I love, funnest :) game on the iPhone so far I think. </p>
<p>Also the game was built by Id with the now Open Source game engine, so they had to release the source code and I&#39;m sure someone took that code and made it work on a jail broken iphone. </p>
<p>Here is a great article from John Carmack on how he develop the iPhone port: <a href="http://www.idsoftware.com/wolfenstein3dclassic/wolfdevelopment.htm" rel="nofollow">http://www.idsoftware.com/wolfenstein3dclassic/&#8230;</a></p>
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